Eye-line match: this is used to coherent of the characters eyes however it's then replicated what they are looking at. An example of this is as follows;
match on action: when a character starts an action within the first shot then carries it on in the next shot therefore an example of this is someone opening a door to walk through it then the next shot is then walking through the door from the other side. A better example of this is as shown;
shot/reverse shot: this is when the camera is switching from each characters face as they are having a discussion therefore the camera is going from a normal shot to a reverse shot as it's then facing the opposite way at the other person. This is shown;
The 180 degree rule: this is a basic guideline of which should not be broken as the characters should always stay on the side which you filmed on to start of with therefore if you filmed on the left side the person should be on the right side therefore if you filmed on the other side it would be opposite therefore would become very confusing for the people watching it as to them looks like the character has then changed direction when they haven't.
the green therefore is replicating the side of which the characters can be on to show that they haven't changed sides or to not confuse the audience therefore within every film this guideline is carried out and in the rarest of circumstances is ever broken.
Graphic match: this is when two shots are interlinked together via a similar shape or the composition of a shape therefore replicating the similarity between two things within two shots.

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